AI Insights · Timothy · October 2024
Top 5 Anime Games on iOS in Central America Q3 2024
Discover how the leading anime games performed on iOS in Central America during Q3 2024, with detailed insights into downloads, revenue, and active user trends.
In the third quarter of 2024, the anime gaming scene on iOS in Central America saw dynamic trends across various popular titles. Data from Sensor Tower provides a comprehensive look at how these games performed in terms of downloads, revenue, and active users.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. exhibited a varied revenue trend, peaking at about $27K early in July before settling around $10K by the end of September. Downloads showed consistent activity, with figures hovering between 2.7K and 4.8K weekly. The game maintained a strong user base, with active users starting at 44.9K and closing the quarter at approximately 37.8K.
KONAMI's Yu-Gi-Oh! Master Duel maintained relatively stable weekly revenue, generally ranging from $690 to $2.1K, with a noticeable increase in early September. Weekly downloads were steady, fluctuating between 550 and 1.2K. The app's active user count remained consistent, around 8.5K to 9.3K throughout the quarter.
Meanwhile, Yu-Gi-Oh! Duel Links, also from KONAMI, saw its revenue peak at $9.5K in early September, with a general upward trend in downloads from 470 to 1K weekly. The game maintained a steady user engagement, with active users ranging from 8.7K to 10.4K.
Netmarble Corporation's Solo Leveling:Arise experienced fluctuating weekly revenue, starting at $2K and peaking at $7.4K in July. Downloads varied, starting at 770 and declining towards the end of the quarter. However, active user numbers remained robust, steadily increasing from 25.9K to 28.2K by quarter's end.
Lastly, The Seven Deadly Sins from Netmarble Corporation showed strong revenue spikes, notably reaching $7.3K in early September. The downloads fluctuated, with a peak of 1.2K in mid-August, while active users showed a slight increase towards the end of the quarter, closing at approximately 3.1K.
For more detailed insights and data, visit Sensor Tower. These trends highlight the vibrant and competitive nature of anime games in Central America, reflecting both user engagement and financial performance.